Personal Projects

I love doing rendered projects but with the growth and availability of engines like Unreal and Unity I’m finding real time rendering more and more appealing.  Whether it’s for fun, or for sale on the online marketplace, I’m usually trying to squeeze in some personal projects to keep up to date with current trends in the Industry.  In the following images I’ve created everything personally using maya, max, photoshop, zbrush, substance designer and or substance painter.